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Version update notes
August 2024 updated version (Version 7.1.0)
New Features
1. Scene object locking functionality:
By locking specific objects, accidental operations or movements during the editing process are prevented, ensuring the stability of the scene layout.
2. Scene debugging runtime mode:
Supports breakpoint debugging of behavior trees. Users can set breakpoints during the execution of the behavior tree, step through the process, and view and adjust condition configurations for more precise control over the behavior tree’s execution logic.
3. Batch creation and modification of digital twins:
Provides functionality for batch creation and modification of digital twins through tables. Users can efficiently input and import data for multiple digital twins, reducing manual repetitive tasks and improving work efficiency.
Optimizations
1. Optimization of conveyor input and output ports:
The input and output ports of the conveyor belt will automatically adjust according to the belt’s editing, ensuring they are always in the correct location, thereby enhancing convenience and accuracy.
2. Expose identifier for digital twin content
Allows users to view and modify the identifiers of digital twins, enhancing the flexibility and transparency of digital twin content management.
Behavior tree node library expansion
1. New node types:
- Track path planning: Automatically navigates to and tracks target digital twins.
- Event node: Send and receive custom events.
- Multiplication and division nodes: Performs operations using attribute values.
November 2024 updated version (Version 7.2.0)
This version brings several new features and improvements to enhance your experience in scene design and digital twin management. Here’s a summary of the updates:
New features
1. Positioning mode
A new positioning mode has been added, allowing users to precisely locate and adjust the position of digital twins within a scene, improving flexibility in scene design.
2. Scene ground drawing
Users can now add a ground drawing to scenes and configure it accordingly, providing design references and optimizing the scene editing experience.
Optimizations
1. Behavior Tree Configuration
The configuration process has been simplified with a step-by-step interface, guiding users from basic to advanced settings, making the process more intuitive and user-friendly.
2. Digital twin loading experience
Improved the loading experience for opening, previewing, and adding digital twins to scenes, significantly reducing wait times.
3. Batch digital twin addition
You can now add multiple digital twins to a scene at once, streamlining large-scale scene creation.
4. Ground drawing for path planning
In the construction mode of path planning, default point heights and connection directions are now displayed, helping users draw paths more accurately.
5. Redesigned behavior tree editing interface
The behavior tree editing interface’s UI design has been revamped to clarify configuration logic and improve intuitiveness and usability.