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Function introduction

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Note: Supported file formats include RVT files (Revit 2021 – Revit 2023).

Specific steps:

1. Log in DataMesh FactVerse platform.

2. Select Digital Assets from the function module, then click on Resources to access the Resources page.

3. On the Resources page, click the Upload button to upload an RVT file from your local device.

4. Alternatively, you can import RVT files into the resource library via BIM360. Note: company administrators need to configure Autodesk BIM360 accounts in the enterprise management module for users within the enterprise tenant to utilize the BIM360 import resource feature.

You can use the DataMesh Inspector to view large spatial scenes, carry out frontline tasks such as building facility management, engineering inspections, and acceptance, and make business actions or management decisions with the assistance of component information and real-time operational data within the models.

To better manage your large spatial data, you need to define an architectural scene to store resources and inspection records. In this phase, you will create a usable architectural scene and learn how to import and process your scene resources.

1. On the DataMesh FactVerse platform, navigate to Digital assets> BIM data in the feature module navigation bar to access the BIM data page.

2. In the BIM data page, click New to open the New window.

3. Fill in the architectural scene information in the new window and click the Confirm button when completed.

4. In the BIM data page, click the architectural scene details button  to enter the Architectural Scene Detail page.

5. Click the Import button to open the resource selection window.

6. In the Select resource window, choose the previously uploaded RVT file to import it into this architectural scene.

7. When you need to construct an architectural scene based on a set of RVT files, sequentially import multiple RVT files into this scene.

8. Refresh the page to view the latest file status. When the file upload is complete, the file status changes from “Local uploading” to “Pending processing.”

9. Select the RVT file, click the Process button, and confirm the prompting consumption of processing counts to convert the RVT file into a resource that is usable in the DataMesh Inspector.

During the processing, the file is in a non-selectable state, and the state displays as “Processing.”

10. Refresh the page. When the file state shows “Processing Completed,” the RVT file is processed into a ZIP format file.

11. Select the processed ZIP file, click the Build button, and confirm in the information window to accelerate and package the architectural scene file.

12. During the building process, the file status shows “Accelerating.” Refresh the page. When the status displays “Acceleration Completed,” the file is successfully built, and you can open this building scene using DataMesh Inspector.

In DataMesh Inspector, the Roaming mode allows users to freely navigate and explore the building scene to view different parts of the model and conduct inspections. Roaming mode helps users gain a better understanding of the architectural design and structure in the Virtual Building Information Model (BIM).

1. Log in DataMesh Inspector.

2. On the Architectural Scene homepage, click the desired scene. If no QR codes are added for positioning, the scene will open in Roaming mode by default. If QR codes are added, you can choose to open the scene in Roaming mode when accessing it.

3. Roam within the architectural scene using two joysticks and up-down arrows to adjust the camera height in Roaming mode.

    • Horizontal movement: Use the left joystick to pan and zoom the camera view horizontally, moving the camera position on the horizontal plane. By sliding the joystick, you can move the camera left, right, forward, and backward to explore different areas of the architectural scene.
    • Rotation and observation: Utilize the right joystick to rotate the camera, changing the viewing angle. This allows you to inspect the architectural model from various perspectives for a better understanding of its structure and design.
    • Adjust camera height: The up-down arrow buttons are typically used to adjust the camera’s height. This enables you to move up and down within the architectural scene to view different floors or heights of the structure.

In Roaming mode, you can add positioning QR codes for inspection areas. By configuring these designated QR codes, you can quickly switch the camera position to specific locations in Roaming mode. Moreover, you have the option to utilize these QR codes to place the corresponding architectural scene model in its real-world location, viewing the architectural scene in MR mode.

1. After opening the architectural scene, when roaming to common locations such as entrances, passages, or rooms, click the QR code list button  in the left-side functional navigation to expand the QR list.

2. To add a new QR code, click on the + Add button at the top, and a QR code icon will promptly appear at the center of the screen.

3. The QR code will automatically attach to the nearest model based on the camera’s position and angle. Use the joystick and the up-down arrows on the right to fine-tune the QR code’s placement to a recognizable location. Confirm its placement by clicking on the Drop button.

4. After placing the QR code, a pop-up window will appear for naming. It is recommended to provide a distinctive name for each QR code to facilitate easy identification of different locations.

5. In the QR list, you can perform various operations on the added QR codes, including renaming, adjusting positions, and deleting as needed.

6. In the QR list, you can perform various operations on the added QR codes, including renaming, adjusting positions, and deleting as needed.

In DataMesh Inspector, you can view 2D resources or 3D resources (2D reference drawings, images, 3D reference models) from the FactVerse Services platform’s resources and add them as auxiliary resources to components in the scene.

1. Click the resource button  in the upper right corner of the screen to access the resource library.

2. Click on the resource thumbnail to display Add to the architectural scene.

3. Click Add to the architectural scene to incorporate the resource into the scene. An information panel for the resource appears in the center of the scene, with a prompt to “Click on any component to attach.”

4. Adjust the viewing angle to the component where you want to add the resource: In Roaming mode, use the joystick to adjust the view and position; in MR mode, move with the handheld mobile device, and component models will continuously load into the field of view. The incomplete information panel for added resources will move with the scene, always remaining in the center of the screen.

5. To add the resource to a specific component in the scene, select the desired component, and proceed by clicking the Drop button on the resource’s information panel. Note: Ensure that you complete the addition of the current resource before attempting to add the next one.

6. After adding the resource, the attached resource panel and anchors are visible on the selected component.

7. Click on the resource panel to enter the resource’s editing mode. You can reattach the resource to other components, view resource details, or remove the resource from the current scene.

Edit auxiliary resources

Edit 3D resources:

1. Click on the 3D resource added in the scene to enter the resource editing mode.

2. Change attachment: Reattach the resource to other components.

3. Pose Adjustment: By clicking the “Pose Adjustment” button, you can rotate and zoom the 3D resource to adjust its position and size in the scene. A highlighted bounding box appears around the resource, drag the editing points to make adjustments.

4. Delete: Click the “Delete” button to remove unwanted resources from the current scene, simplifying the scene content.

2D resources:

1. Similar to 3D resources, clicking on the 2D resources in the scene allows you to enter the editing mode.


2. Change attachment: Reconnect 2D resources to other components to reposition them in the scene.

3. View: By clicking the “View” button, you can switch the display mode of 2D resources, including full-screen, collapse, drag, and zoom, to meet different scene requirements.

4. Delete: Similar to 3D resources, clicking the “Delete” button conveniently removes unwanted 2D resources.

When QR codes are already present in the architectural scene, you can enter MR mode to view the architectural environment by scanning these QR codes.

1. Download and print Inspector Marker.

2. When back on the main page, click on the architectural scene again and choose a mode and QR code to navigate to the position in the scene. For instance, to reach the office entrance in MR mode, select the corresponding QR code and proceed to enter MR mode.

3. Place the prepared marker at the corresponding location on-site. Align the scanning frame with the QR code to complete the recognition process.

4. While in MR mode, navigate using the handheld mobile device. Component models will seamlessly load into your field of view, aligning with your actual on-site location.

5. In MR mode, as you move around, simply select a target component and tap , and then an arrow will appear on the screen guiding you towards it. Follow the arrow’s lead to effortlessly find the target component by adjusting your camera. In roaming mode, just tap to swiftly return to the selected target component.

6. Click on any component model to expand its data panel, displaying engineering information of the component.

7. Click the component annotation button  to expand the component annotation panel.

Through this panel, you can click  to add text and image records, as well as change the color of the selected component, and describe any issues present.

The collaborative annotations feature supports viewing and commenting on annotations made by other team members during the inspection process. Simultaneously, the annotation browser greatly enhances the visualization of annotations.

Create annotations

1. In the scene, select the component and click the annotation button  to open annotation information panel.

2. On the annotation information panel, click the add annotation button  to open annotation window.

3. In the annotation window, input content or add a screenshot to create an annotation for the component. It is required to fill in either the annotation content or a screenshot. If neither is provided, the Done button will be grayed out.

4. Click Done to complete the annotation addition.

Delete annotations

1. In the component information panel, click on the annotation you want to delete to open the Annotation window.

2. In the annotation window, click the Delete button.

3. Click the Confirm button to confirm the deletion of the annotation.

Add annotation comments

The annotation comment feature supports viewing comments from other personnel and leaving comments during the inspection process.

1. Select the component, click on the component annotation button  to open the component annotation panel.

2. In the component annotation panel, click on the comment button  for the target annotation.

3. Enter the content in the comment box and click Send to comment on the annotation.

4. After leaving a comment, the new comment information will be displayed below the annotation.

Enable annotation browser

Click the annotation browser button  to view annotations in the architectural scene. Then component annotation information is presented in the form of bubbles, displaying all annotation information within the user’s field of view. Long-press on the annotation information, when it turns blue, you can drag and relocate it to another position.

You can review the content of annotations in the Annotation tab of homepage. Users can switch to the architectural scene mode to view, modify, or add annotation content as well.

The specific steps for retrospective inspection are as follows:

1. Place the printed marker in the inspection area at the site.

2. Press on the target architectural scene in the architectural scene list on the annotation homepage.

3. Press View in the architectural scene to enter roaming mode.

4. Click the MR mode switch button, scan the locator code placed at the site, and enter MR mode.

5. Conduct the inspection:

a). In the architectural scene, click on the resource information panel to open and view auxiliary information added to the scene.

b). Adjust the transparency of the scene model for better inspection contrast.

c). Press a component, select the component annotation panel, and then add component annotations. For more information, refer to Collaborative annotations.

d). On the component annotation panel, press the annotation information to be deleted, open the annotation window.

e). Press the color option to mark the selected component with a color.

f). Click on the added annotation title to modify the annotation content.

6. After completing the inspection, click the top-left corner to return.

In the FactVerse platform, navigate to Acceptance of Work > Annotation Task Management page to view and manage various annotations. The annotation list supports exporting record content in Excel format.

1. On the Acceptance of Work > Annotation Task Management page in the FactVerse platform, click the New button.

2. In the New window, fill in the annotation task name, associate it with the architectural scene of the annotation task, and click the Confirm button after completion.

3. On the Annotation Task Management page, click the details button corresponding to the task you want to view, opening the Annotations page.

4. On the Annotation page, click the Export Excel button to download the annotation record file to your local device.

5. Open the annotation record file to view the annotations.

When the network is poor, after a period of unsuccessful network requests, it will automatically switch to offline mode. In offline mode, you can open scenes that you have accessed before.

Newly created annotations in offline mode will be saved locally.

To return to the homepage, you can click Reconnect to attempt to reconnect to the network.

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