Concepts

Architectural Scene: A larger-scale architectural scene generated from one or more BIM models through format conversion and merging processes, also known as a large space scene. The architectural scene can be likened to the “mold assembly” results in a BIM model. It includes the spatial data, BIM model data, and procedural records generated from annotations […]

Quick start

Preparation System requirement The Inspector can be installed and used on an iPad or iPhone (iOS operating system), and the recommended system configurations are outlined below: Device Minimum Configuration Recommended configuration iPhone System: iOS 14 System: iOS 17   RAM: 4GB RAM: 6GB   Chip: A12 Chip: A16 iPad System: iPadOS 14 System: iPadOS 16 […]

Release notes

August 2024 (Version 1.2) update notes This update further enhances Inspector’s functionality and user experience, featuring the following new capabilities and optimizations: New features View equipment in 3D and MR modes 3D Mode: Users can remotely check the real-time operating status of key equipment by clicking on the digital twin in the equipment list, reducing […]

Overview

DataMesh Inspector is a powerful mixed reality (MR) tool designed for mobile devices, providing users with a comprehensive mixed reality experience that plays a crucial role throughout the entire lifecycle of a building. Its applications include design review and disclosure, construction plan simulation, progress management, completion acceptance, and post-operation management. Particularly in the area of […]

Terms

Platform Name Term Concept FactVerse License Management Platform The FactVerse License Management Platform is designed to help you manage subscriptions, licenses, and users more efficiently. The platform supports different user roles, including general business and sales representatives, as well as platform administrator. DataMesh FactVerse Platform The DataMesh FactVerse platform supports various business application scenarios for […]

Behavior tree

Introduction to behavior trees Definition A Behavior Tree is a decision-making structure used to control the behavior of virtual characters or systems. It consists of multiple nodes, each representing a behavior or decision step. Behavior Trees decompose complex behaviors into simpler, manageable sub-behaviors through a hierarchical approach. In FactVerse Designer, Behavior Trees can be utilized […]

Function descriptions

Create digital twin templates FactVerse Designer provides two methods to create digital twin templates to meet different needs: Customize a preset template The Virtual Factory DLC includes a range of common templates, such as sources, conveyors, and AGVs (Automated Guided Vehicles). Users can select these preset templates and customize them to meet their specific needs, […]

Quick start: Build a digital twin scene

This chapter will demonstrate the basic workflow of building a digital twin scene using FactVerse Designer through templates and models from the Virtual Factory DLC. Through the following examples, you will learn about the key steps in creating a digital twin scene. Basic workflow Basic steps to set up a digital twin scene: 1. Create […]

Basics

This chapter aims to introduce the fundamental concepts of digital twins, system requirements, login methods, and user interface, helping users understand and prepare to use FactVerse Designer. Concepts Digital Twin Template Digital twin templates are used for a category of digital twins, with each template containing metadata, behavior trees, and resources for that category of […]

Version update notes

August 2024 updated version (Version 7.1.0) New Features 1. Scene object locking functionality: By locking specific objects, accidental operations or movements during the editing process are prevented, ensuring the stability of the scene layout. 2. Scene debugging runtime mode: Supports breakpoint debugging of behavior trees. Users can set breakpoints during the execution of the behavior […]