DataMesh One Vision Pro Usage Tips
Version and model requirements 1. Please use the latest version from the app store to access the latest features and fixes. 2. The texture resolution of the model is less than 1024 and the number of textures is less than 50. 3. Models made with PBR (Physically Based Rendering) materials can have excellent display effects […]
DataMesh One 7.0 Vision Pro Quick Start Guide
Use hand gestures Action Function Instruction Tap your fingers together (or simply “tap”) Select options, open apps Look at content (like an app icon or button), then tap your index finger and thumb together to select it. Touch Type, interact in interactive experiences Interact with certain elements directly with your fingers. For example, you can touch keys […]
DataMesh FactVerse Unity SDK v7.3 User Guide
SDK Components Basic Libraries (Required): datamesh.xr.ux@1.3.0.tgz datamesh.toolkit@7.3.0.tgz datamesh.localization.toolkit@0f65b0f4d6.tgz datamesh.localization.one@d81c770c26.tgz datamesh.localization.factverse@678de57e0f.tgz datamesh.besthttp@1.0.0.tgz: Best HTTP/2 (Paid third-party) datamesh.trilib@0.1.3.tgz: TriLib 2 – Model Loading Package (Paid third-party) datamesh.assimp@0.1.0.tgz: Open Asset Import Library (assimp) (Free third-party) monitor1394.xcharts@3.12.1.tgz: XCharts (Paid/Free third-party) Extension Libraries (Optional): datamesh.avprovideo@1.0.0.tgz: AVPro Video (Required for Director’s video element) (Paid third-party) datamesh.vuplexwebview@1.0.0.tgz: 3D WebView (Required for Director’s […]
DataMesh One 7.0 (Meta Quest 3) Quick Start Guide
Meta Quest 3 hand tracking gestures To select something: When the cursor appears, point your hand at what you want to select. Then, pinch your thumb and finger together to select. Scrolling up, down, left, or right: Pinch your fingers inward. While still pinched inward, move your hand up, down, left or right to scroll. […]
Training mode
This chapter will provide a detailed overview of the user interface and numerous features of DataMesh One in training mode. You’ll learn how to use DataMesh One in training mode, including the processes to design learning and test tasks by instructors, as well as the procedures followed by students to complete these learning and test […]
Standard mode
In this chapter, we’ll delve into the user interface of DataMesh One in standard mode, as well as the features it contains. You’ll learn how to navigate and use DataMesh One in standard mode, including resource positioning, resource editing, and opening resources and scenes. User interface Main interface Resources The Resources tab contains all the […]
Login
Language: You can switch the interface language to Simplified Chinese, English, Japanese, and Traditional Chinese. Server: This changes which server you connect to. Make sure that the server you connect to is the same one that your organization uses. : Private Server icon. This allows you to enter a private server, which requires a password […]
Preparation
Installation Users need to download and install DataMesh One according to their device type before use. Device Type Download link Windows PC Microsoft Store iOS App Store Android Google Play Store VisionOS App Store Meta Quest 3 Meta Quest Store System requirement Device Minimum configuration Recommended configuration Windows PC Software: • Window10 or later • […]
Browsing mode
DataMesh One offers two browsing modes: Standard Mode and Training Mode. Each mode has specific functions and application scenarios to meet diverse user needs for learning and communication. Standard Mode In Standard Mode, users can freely browse various resources and scene content and participate in multi-person collaboration events, making learning and communication easy. Main functions: […]
Overview
DataMesh One is an application that can be used in conjunction with DataMesh Studio and FactVerse platform. It can play immersive 3D data scenarios and display vivid scenes on virtual reality devices, smartphones, tablets, and other devices. In addition, multiple users can share the same 3D space simultaneously, making it convenient for collaborative learning and […]